About

CD Industrial Group Inc. is a small team making interactive learning media in central Alberta, Canada. For over a decade, we've been pouring ourselves into high technology, art, and educational philosophy, to offer the best learning experience in our industry. We are a team of generalists, wearers of all hats. Some of us make art and write, some of us code and record audio, some of us solder and speak. We all started with one or two special skills and a passion for challenging projects, and gradually learned the rest from all the crazy smart people around us.

If you've come to this page, we'd like you to consider joining our team. We've got some very exciting projects coming up, and are looking for talented makers to lend a hand.

Jobs

We're hiring. Check our listings below, then get in touch: hello@cdig.io. One general bit of advice — we care a lot more about your portfolio than your resume or cover letter. We also care a lot more about you as a person than your work. We're looking for a collaborator.

Current positions: Web Content Creator, Programmer, 3D Artist, and Artist

Web Content Creator

Have experience building websites? Know your way around HTML, CSS, and maybe even JS? We're looking for help building our growing library of web-based media.

Description

Our learning content begins life as a standard web page, written in HTML. After iterating through the writing and graphic design, we begin to incorporate interactive animations, games, and other rich media. All of it is built using fundamentally the same tools, technologies, and process as any web page. As a Web Content Creator, you'll help design and build web media that presents our educational topics to a worldwide audience. You'll learn how to use CSS and JS to make the web animated and interactive.

Long Term

If you enjoy writing, you'll eventually design and write content yourself. If you lean more towards art, we'll have you drawing graphics and explorable visual explanations. Or if you have a mind for the system, you can develop advanced interactive animations and games.

Basic Qualifications

Preferred Qualifications

Sound interesting? Email hello@cdig.io and let us know you'd like to be our new Web Content Creator.

Programmer

We want to pay you to make games and tools for people who make games. Boom.

Description

Software is our life blood. The company was founded by Carl, who had a ton of knowledge about industrial equipment, and wanted to find the best way to share it. He started surrounding himself with artists and coders, and together, we've turned the company into a hothouse for experimentation in interactivity and communication through play. We're a small team with big dreams for interactive media — Bret Victor fans to the last — and we'd like some help now that we're bolting toward the cloud. Yeah, and we make a lot of puns.

Long Term

We need to wrangle with WebGL and WebRTC, and our clients are all begging us to do more on mobile. There's opportunity for going deep in so many different areas, the list would be exhaustive. AI/Deep learning, HCI, UI/UX, datavis, PL theory, DB, graphics, server-side, client-side, SPAs, distributed systems, iOS/Android, game dev... it's probably easier to say: whatever speciality you have or want to develop, we probably have a place for it.

Basic Qualifications

Preferred Qualifications

Sound interesting? Email hello@cdig.io and let us know you'd like to be our new Programmer.

3D Artist

Quick story: A few years ago, when Ivan was the only 3D artist on the team, he said "Ambient Occlusion" so often that it became a drinking game. Suffice it to say, now that Chris is on the team, the 3D artists can talk amongst themselves and not bother everyone else with silly things like "Subdivision Surfaces".. and whatever a "High Dynamic Range" is.

Description

The goal of our training is to turn industrial workers into what we like to call "Para-engineers." They need to be able to swoop into action when a machine is in trouble, quickly study the problem, visualize in their mind what they need to do to solve it, and save the day. One of the greatest assets of our training is the rich 3D animation that our team creates. We take learners inside their machinery, and show them physics and mechanical interactions that they've never seen before. But 3D animation takes a tremendous amount of effort to produce, and requires constant research and development of better techniques, as well as a keen eye for visual storytelling. If you know your way around a polygon soup, enjoy making photorealistic materials and renderings, or love to get meshes moving with rigging and physics, we've got a place for you on our team.

Long Term

We're very, very interested in realtime 3D, now that WebGL is universally supported. If you have a interest in 3D as it applies to gaming or interactive media, there's a boatload of cool work for you here.

Basic Qualifications

Preferred Qualifications

Sound interesting? Email hello@cdig.io and let us know you'd like to be our new 3D Artist.

Artist

Often, the most effective way to convey a complex or nuanced idea is through imagery. The success of our business is predicated on explaining deep, thorny, technical knowledge to the average joe. As a visual artist on our team, you'll be asked to make the subtle apparent, the complicated clear, and the invisible tangible.

Description

While our most common subject matter — heavy industrial machinery — is very technical in nature, we often need to appeal to the human element, or to the familiar, in order to best explain a concept. From the force on a bridge under gravity being affected by a train rolling across, or a gauge measuring pressure as it slides up and down the earth's atmosphere into space, our artwork is the literal manifestation of physical forces and abstract ideas. Our audiences are worldwide, and often struggle with English. Being able to show, as well as tell, gives our training substantial depth and meaning. If you wield art as a means of communication, more than just a form of emotional expression, we've got a lot to say through your skill. If you are comfortable with drawing both technical equipment (think blueprints) and emotive characters, we'd love have you on our team.

Long Term

Historically, our learning media has been very direct — just the equipment and the controls to manipulate it, or just the explanatory text and a photo. When learners came to use it, they did so in the presence of one of our instructors who guided them through the material. But now that we're delivering our media over the web, across the globe, we need our creations to stand alone and literally explain themselves. One approach we are taking is to develop a set of characters and world, and have the characters teach each other our learning material, topic by topic, episode by episode. We're pulling in elements of video games, and frequently breaking the 4th wall. Being as this is an art-heavy project, we need all the help we can get, and there's tremendous opportunity to shape this project in your image.

Basic Qualifications

Preferred Qualifications

Sound interesting? Email hello@cdig.io and let us know you'd like to be our new Artist.

Links

Here are some of our recent projects. The ones we're allowed to talk about, at least. ;)

LunchBox Sessions

Our biggest recent initiative, lunchboxsessions.com is the new home for all our training media, delivered through the web to learners around the world.

Patience..

More links coming soon.

Team

Here are a few "action shots" of us getting our hands dirty studying equipment and teaching. Not shown: the countless hours designing, drawing, writing, coding, recording, playing Rock Band, and "rendering".

Thanks for stopping by!

Get in touch: hello@cdig.io